ArmA 2 - Operation Arrowhead
Iom att det är en fristående stor expansion så tycker jag spelet förtjänar en egen tråd. Spelet har fått löjligt lite hype här omkring. Det släpps 2 Juli (Enligt webhallen) och finns även att ladda ner via Steam. Även om expansionen är fristående så går det att kombineras och användas med ArmA2 samt majoriteten av alla modifikationer, samtidigt som grafik och optimering blir bättre.
The Key Improvements over ARMA 2:
-FLIR (military grade thermal imaging simulation) system implemented
-Night combat updated with laser markers, IR strobes and flashlight usage
-Streamlined and reworked in-game UI / HUD
-Full support for backpacks (including ability to carry static weapons, like mortars or UAV terminals)
-Reworked and improved radio chatter between units (including whispered variant)
-Remotely-controlled helicopter UAV
-Improved vehicle simulation (damage model, physics, countermeasures, top down radars, warning systems, helmet-mounted displays)
-Improved weapon simulation (multiple optics modes, range finders, step based zoom)
-Improved and heavily optimized vegetation
ARMA 2 + ARMA2: OA Combined:
-A2OA can also use the full content of ARMA 2 (if installed) to create an unsurpassed scale of modern military simulation.
-Maps of Chernarus and Takistan (5 maps in total) with their typical local civilian population - 440 square km!
-9 different army factions: US Army, US Marines, Russian Army, Takistani Army and militia, Chernarussian Defense Forces, Chernarussian insurgents and partisans, Takistani Guerrillas
-150+ different weapons (e.g. range of SCAR assault rifles, M110 sniper rifle, FN FAL, Uzi submachine gun, Sa-58 in many variants, Lee Enfield rifle, grenade launchers)
-100+ different vehicles (e.g. M2 Bradley armored recon vehicle, AH-64D Apache gunship, CH-47 transport helicopter, UH-1H Huey helicopter, Stryker armored personnel carrier in multiple variants, T-55 main battle tank, old Soviet BTR-60 and BTR-40 armored personnel carries, variety of new civilian vehicles and many more)
Improvements In The Original ARMA 2 Game:
-additional special effects (shaking camera, SSAO)
more optimized engine
-brand new, more streamlined UI
-improved radio chatter
-improved vehicle simulation (top-down radar, flares, FLIR)
-integrated mod management
How does OA compete with big military games like BF BC2, or COD MW2?
-ARMA does not directly compete with corridor and heavily scripted shooters that focus on an exaggerated cinematic experience.
-ARMA goes far beyond disposable entertainment, it is, in fact, the consumer counterpart of VBS - a real training tool used by various armies around the world.
-ARMA is a military simulator and a huge sandbox world with a vast amount of gameplay features that are not present in any other game on the market.
-The campaign and other pre-made missions are just one of many ways to help the player to get into the "Armaversum" and to experience the potential of our games as a whole.
-ARMA is made for mature players who like to try different approaches and gaming experiences. Someone called it a "thinking man's game", which seems to be quite accurate.
-ARMA offers dozens of ways for creating, editing and modifying the game's content.
-ARMA offers a huge variety of gameplay and game modes for the same amount of money that's usually spent on arcade shooters with 10 hours of singleplayer gameplay.
-Comparing ARMA with FPS/Shooter games is like comparing a nice plastic model collectible of a sports car with a modular brick-box kit of a similar car. You can build a precise model, one time, and then put it on your bookcase, but maybe you want to play or create more by making a different car or model out of it. Not to mention the fact that the potential is growing with each new brick-box kit (addon/mod) you add.
-ARMA offers multiplayer infrastructure that PC gamers were used to getting for many years (but lacking in most current releases which were often ported from consoles), it is not only fully customizable and extensible, but also includes freely available dedicated servers for Windows and Linux.
Media:
Lira?
För er som känner för att ge spelet en seriös chans och vill ha folk att lira med så kan jag tipsa om att SSG Clan kommer gå över från ArmA2 till Operation Arrowhead helt och hållet efter release. Där används Teamspeak3 + ArmA2 plugin, ACE2 och Swedish Army Mod, samt egna unika Coop-uppdrag för 20-30+ pers varje vecka. Kompani-struktur med NATO-standard för både skytte-grupper, pansar, flygvapen och ledning används, samt seriös radio-kommunikation. Har du intresse för soldat-simulator så kan det inte bli bättre
TAGGA!
Intel i7 6700k @4.7Ghz | Be Quet! Dark Rock Pro 3 | Asus Z170 ROG Hero VIII | 32GB DDR4 Corsair Vengeance 3000Mhz | Asus 1080Ti Strix OC | Samsung 950 Pro M.2 250GB, Samsung EVO 850 120GB, Samsung EVO 840 250GB, & Seagate 7200rpm 4TB | Corsair HX 1050W | Fractal Design S | Asus Xonar U7 | Sennheiser PC360 | TrackIR 5 + ProClip | Eizo 27" EV2736W | HTC Vive | Windows 10 Pro